This talk offers a close-up view of the growth of graphics from 1963 to 1975 and the Mead-Conway integrated circuit revolution that followed a few years later. I will speculate on what helps major technical changes. I hope to convey both the very personal nature of technical research and the thrill I have had from learning new things. Three factors seem important to good research: 1) a worthy problem, 2) financial support, and 3) leadership. Of these, leadership is the most difficult to find.